Medical.
Stimpack booster
A commonly used healing item in the wasteland its a smaller version of the standard Stimpac when used it heals 1D6 damage.
Stimpac
A wonder of pre-War science, Stimpacs are typically syringes filled with a mixture of healing agents and stimulants, allowing the user to boost their own body's natural regenerative functions. In most cases, it leads to an almost instantaneous regeneration of wounds. when used it heals 1D12 damage
Super Stimpac
The largest Stimpac in use and also the rarest when used it heals 1d20+4 damage.
Purified water
A 1 litre bottle of purified water that when used removes dehydration.
Dirty Water
A 1 litre bottle of water it’s a murky brown colour and has bits of grit and sand in the bottom, when used removes dehydration but gives the player radiation.
Anti-Venom
A small glass bottle and a hypodermic needle, when used it removes poisoning.
Burn Cream
A small tub of pre-war Burn cream, when used it heals burns
Blood Bag
An iv bag of blood when used it heals 1 damage and also heals bleeding
Doctors Bag
A doctors Bag full of everything you need to heal 1 person when used it can revive 1 unconscious person and raise them to half health it also removes any conditions and 1 level of exhaustion.
Radaway
An iv Bag full of a strange orange liquid when used it removes 1 level of radiation Though nobody really knows how.
Rad-X
A small bottle of 1D10 pills that can be used to reduce radiation taken by 20% for 10 doses
Med-X
A small bottle of 1D10 pills that can be used to reduce damage taken by 10% for 5 rounds
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