Determining Carry Weight.
Equiped Items.
Equipped items such as armour and weapons, and attachments for Mr. Handy and Mr. Gutsy. Don't count towards you Pack weight and will appear as Equipped weight on character sheets.
You can have
1 Helmet
1 Set of Boots
1 Leg piece
1 Chest piece
1 Coat
1 Pair of Gloves
1 Backpack
Weapons
2 1 Handed weapons or
1 1 Handed weapon and a shield or
1 2 handed weapon
Your equipped items will appear on your character Sheet as shown below
Equipment slot. | Equiped | Weight |
---|---|---|
Head | Sports helmet | 1 |
Chest | Wasteland armour | 7.5 |
Legs | Wasteland armour | 2 |
Feet | Old boots | 0.5 |
Coat | Regulator Duster | 3 |
Gloves | None | |
Bag | Medium Backpack | 2.5 |
Left hand | 10mm | 3 |
Right hand | None |
EQUIPED WEIGHT. 19.5lb
Total Pack weight. 95lb // currently used. 0lb
Backpacks and Pockets.
Backpacks and Coat or Trouser Pockets give the player a carry capacity in Lbs
For example a medium Backpack Grant's 80lbs of capacity, a Regulators Duster Grant's 10lbs of capacity and the wasteland Armour leg piece Grants 5lbs of capacity so a player with all three would be able to carry 95lbs as well as their equipped items.
Maximum Carry weight.
Your maximum carry weight controls the total amount your player can carry for example a player with 80lbs of maximum carry and the armour shown in the example would only be able to comfortably carry 60.5lbs in capacity before they become over encumbered.
Players can exceed their maximum carry weight but suffer a penalty to speed as shown below.
This penalty also applies to a player exceeding their capacity even if they are within the maximum amount they can carry
Cary weight over capacity or player max | Penalty |
---|---|
20lb | -10 ft of speed |
40lb | Disadvantage on every second roll |
60lb | You recover half as much hp from resting |
80lb | Double the players eating and Drinking needs |
100lb | Speed Drops to 0 |
Each effect stacks with those below for example a player carrying 60lb over their maximum weight would suffer a loss of 10ft to speed, disadvantage to every second Roll & they would recover half as much Hp from Resting.
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