Slavers Guild


The Slaver's Guild is the primary slaving organization operating in New California, with a stronghold in the Den and smaller outposts in other towns throughout the region.

Slavery in the wasteland is centralized in the guild, with the bulk of slaves being traded by guild-affiliated traders. Their captures are traded all over the country, sold to farmers, merchants, even the Hub to provide inexpensive manual labor. Slaves are typically acquired from remote tribes and nomads in the wasteland or bought from independent traders. They do not breed slaves, relying on tribes migrating into the area.

Structure

Each member of the guild is identifiable by the tattoo they bear on their forehead, which is mandatory for everyone. Although formally the guild is headed by a single guild master, their operations are usually decentralized and local guild heads have the final word in all affairs. A typical slave run will usually be performed by three slavers: Two capture the slaves, while the third one is responsible for security: Eliminating anyone who opposes the operation. The "muscle" is typically just an enforcer, while the slavers responsible for subduing prospective slaves are specially trained. Losing them is a problem for the guild and the guild master is rightfully pissed off when that happens, docking the pay of the enforcer severely.