Fallout pen and paper
Fallout pen and paper
  • Home
  • Creating Your Character.
    • Wasteland Races
      • Assualtron.
      • Duraframe Eye-Bot.
      • Mr. Gutsy.
      • Mr. Handy.
      • Ghouls.
      • Human.
      • Splicer.
      • Synth. (2nd Gen)
      • Enclave Deathclaw.
      • Mole Miner.
      • Nightkin.
      • Super-Mutant.
    • Role's
      • Child of Atom.
      • Grifter.
      • Guard.
      • Prospector.
      • Rust Devil.
      • Settler.
      • smuggler.
      • Tribal.
      • Wasteland Doctor.
      • Minuteman.
      • Rail Road Agent.
      • Regulator.
      • Gunner.
      • Raider.
      • slaver.
      • Caravaner.
      • Courier.
      • OutCast.
      • Reaver.
      • Vault Dweller.
      • Wasteland Historian
    • You Are S.P.E.C.I.A.L
    • Assigning Skill Points
    • The G.O.A.T
    • Building a personality
    • Backstory Roll tables
      • Origins.
      • Life Events.
      • Supplemental Tables.
  • How To Play.
    • Using Your Dice
    • Using Your Skill Points
    • Types of Roll
    • Combat
      • Unarmed Combat
    • Determining Carry Weight.
  • Leveling Up.
    • Perks
      • Level 0
      • Level 3
      • Level 5
  • Surviving In The Wasteland.
    • Eating & Drinking
    • Resting
    • Conditions.
    • Exhaustion
    • Radiation
    • Disease
    • Addiction
    • Drinking And Being Drunk.
    • Traps
    • Hazards
    • Stealth Sickness
    • Turning Feral
    • Corruption
    • Surviving the cold.
      • Cr Ratings
  • The Wasteland
    • The seasons
      • The Dry Season
      • The Rainy Season
      • The Freeze
    • The Regions.
      • The Hub Delta.
      • The Scorch
      • The Northern wastes.
      • The Irradiated Forrest.
      • The Glowing Coast.
      • The scar.
  • The Atomic Age.
    • The Global Resource wars Timeline
    • Fear Culture & Biological Warfare
    • The Day the Bombs fell
    • Pre-War companies.
      • Dunwich Borers Llc
      • General Atomics International
      • Hallucigen
      • Med-TeK
      • Poseidon Energy
      • Pulowski Preservation
      • Rob-co
      • Vault-tec
      • West-Tek
      • Vim! pop
  • After The Bombs.
    • The Effects of Nuclear Fallout
    • New world Timeline
    • Post war Business.
      • Cassidy Caravans.
      • Couriers Mile
      • Crimson Caravans.
      • Far Go Traders.
      • Gun Runners.
      • Silver Rush.
      • Slavers Guild
      • Talon Co.
      • Water Merchants.
  • Factions.
    • The Children of Atom
    • The Institute
    • The Minutemen
    • The New Republic
    • The Railroad
    • Gunners
    • Raiders
      • The Rust Devils
  • Bestiary.
    • Abominations
      • Blood worms.
      • Cazadore.
      • Centaur.
      • Deathclaw.
      • Giant Slug.
      • Gator-Claw.
      • Huntersville Monster.
      • Molech.
      • Mothman.
      • Mutant Hound.
      • Night Stalker.
      • Sand Shark.
      • Shreikers.
      • Snallygnaster.
      • Super-Mutant Behemoth.
      • Super-Mutant overlord.
      • Wanamingo.
      • Wendigo.
    • Animals
      • Albino Pig Rat.
      • Badger.
      • Beaver.
      • Big Horner.
      • Brahmin.
      • Fenrir.
      • Fox
      • Ghoulrilla
      • Giant Rats
      • Mastiffs.
      • Mole Rats.
      • Radstags.
      • Wild Horses.
      • Wolf.
      • Yao Guai.
    • Reptiles
      • Climbing Lizard.
      • Hag Snake.
      • Iguana.
      • Rattler
      • Tunneler.
  • Players
  • Durability Lists.
    • Durability weapons.
    • Durability Armour.
    • Durability Adventuring Gear.
    • Durability Robots
    • Durability Mutants.
  • Behind the screen.
  • Character Equipment and condition.

Factions.

The Children of Atom
Gunners
The Institute
The Minutemen
The New Republic
Raiders
The RailRoad

Tribes.


Raider Gangs.

Rust Devils

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