Player Name.
Backstory.
Stats.
Race:
Background:
Max Hp:
AC:
Speed:
Maximum Carry weight:
Current carry weight
S.P.E.C.I.A.L
STRENGTH:
PERCEPTION:
ENDURANCE:
CHARISMA:
INTELLIGENCE:
AGILITY:
LUCK:
SKILLS.
Unarmed:
Melee weapons:
Explosives:
Energy weapons:
Guns:
Lock pick:
Survival:
Medicine:
Science:
Repair:
History:
Speech:
Barter:
Scavenging:
Sneak:
Athletics:
Equipment.
| Equipment slot. | Equiped | Weight |
|---|---|---|
| Head | ||
| Chest | ||
| Legs | ||
| Feet | ||
| Coat | ||
| Gloves | ||
| Bag | ||
| Left hand | ||
| Right hand |
Equiped weight. // total weight.
Pack weight Total // Remaining
Caps.
Weapons.
10mm. Pistol
Deals 1D6 damage per shot with a range of 35ft and can be fired twice per turn. This weapon holds 8 9mm. Bullets per clip.
Weapon Faults
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