Weapons
Bone Bow.
often used by Tribals the Bone Bow is carved from the bones of fallen creatures, a vine or a stretched and dried tendon are often used to string the bow and much like the bone Knife pieces of leather or wire are used to decorate the weapon. The Bow is too heavy and unbalanced for smaller creatures and can only be used by creatures sized large or bigger. It deals 1D8 piercing Damage and has a range of upto 80 feet. the Bow has a durability of 120 and after it reaches this point it can no longer be used.
The Bow Requires Arrows as ammunition often made from sticks or bones with a sharpened piece of stone or metal as the head and feathers as the flight.
Bone Knife.
A hand carved Knife made from the Tooth or Bone of a large Creature the Hilt of the Blade is often wrapped in leather and decorated with pieces of scrap fabric and wires. This large blade is often too heavy and unbalanced for smaller creatures and can only be used by creatures sized large or bigger. It deals 1D6 piercing Damage and can be swung 3 Times per turn. the bone knife has a durability of 60 and after it reaches this point it can no longer be used.
Bumper Sword.
The bumper sword, as the name suggests, consists of a rusty car bumper that has been flattened and sharpened into a thick, heavy blade. The license plate is still attached, and an exhaust pipe strapped to the Unsharpened end serves as a makeshift handle. The Bumper sword is too heavy and unbalanced for smaller creatures and can only be used by creatures sized large or bigger. It deals 2D8 Piercing Damage when swung with two hands or 1D8 if swung with 1 hand and can be swung twice per turn. the Bumper Sword has a durability of 75 and after it reaches this point it can no longer be used
Rebar Club.
This crude weapon is a piece of concrete with three pieces of Rebar sticking out of it. In addition, the bottom of the three rebars is often wound together with a strip of brown leather or cloth to make a handle. The club is too heavy and unbalanced for smaller creatures and can only be used by creatures sized large or bigger. It deals 1D12 Bludgeoning Damage and can be swung twice per turn. the Rebar Club has a durability of 75 and after it reaches this point it can no longer be used.
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