Tools


50 ft of Rope.

A 50 Ft coil of standard woven rope, useful for climbing or securing objects. as this item deteriorates its chance of being lost or destroyed increases.

20 ft of chain.

A 20 Ft coil of Heavy Duty Metal Chain, useful for locking doors or securing large objects. as this item deteriorates its chance of being lost or destroyed increases.

Adjustable Wrench.

A Large adjustable Wrench, This tool allows the players to Repair large Machinery like Generators or water purifiers. This tools uses the Repair skill Modifier and as it deteriorates it causes a penalty to all rolls made when using this Tool.  

Binoculars.

A set of Hand Held Binoculars, when used they increase the players line of sight by up to 100 ft.  

Geiger Counter.

A vital Tool for surviving in the irradiated wasteland the Geiger Counter Beeps and Clicks to Alert players to dangerous levels of Radiation. This is a passive Tool and is always active but as it deteriorates it becomes Less reliable and may not alert a player to nearby Radiation, additionally it may falsely alert to the player to radiation in a safe area. 

lock picking Set.

A set of Lock picks useful for unlocking Doors and containers. This tool set allows the player to unlock a container or door without Bobby pins using the Lock pick skill Modifier and as it deteriorates it causes a penalty to all rolls made when using this Tool

Saw.

A standard Hand saw, This Tool allows the player to cut wood and similar materials using the unarmed skill Modifier and as it deteriorates it causes a penalty to all rolls made when using this Tool. 

Screw Driver & Spanner set.

A set of screw drivers & spanners in various sizes, This tool set  allows the players to Repair Machinery like Turrets or small motors. This tools uses the Repair skill Modifier and as it deteriorates it causes a penalty to all rolls made when using this Tool.  

Shovel.

A simple Shovel, this tool uses the unarmed modifier To allow players to dig Holes, as it deteriorates it will cause a penalty to all Rolls made when using this Tool.

Tinkering tools.

A set of precision Tools That allow the player to Repair equipment and weapons using the Repair skill modifier, over time this tool set will begin to deteriorate and cause a penalty to all rolls when using this tool.  

torch.

This Hand held torch casts a cone of  Bright light 20 ft in front of the player followed by 5 ft of dim light, this tool requires 1 E-cell per 8 hours of use and will begin to deteriorate over time casting less light. 

utility Knife.

An incredibly useful multi-functional tool, the utility knife allows players to cut wires & fabrics, open tins Remove small screws and can also be used in combat to deal 1  D4 damage per turn as this tool deteriorates each attachment will suffer individual penalties.

wire Cutters.

A small pair of wire cutters which can be used to cut wires in traps and simple devices this tool uses a players repair skill modifier and will begin to deteriorate over time causing a penalty to rolls when using this tool.